Of all sports games, Madden is the one that, year after year, labors under the guise of a bulleted feature list. Is this year’s version more approachable? Has it evolved the franchise at all, or merely refined the previous year’s pain points? These are the questions looming over every new entry in sports video games’ long-running staple.
GameFlow (2010). The Ignite engine (2013). This year’s calling card is “FieldSense,” another way of saying that everyone on the field pays attention and gets involved in the play — no small task in a video game re-creating a full-contact sport with 22 players. They could call this new technology anything, but it still wouldn’t capture the feeling
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